Category: 2019Page 1 of 3

#infoshow19 Program Booklet

Please find the #infoshow19 program booklet, available as a PDF and in print at the show.

Pratt Institute Library Website Discovery Service Dashboard Analysis

“The Pratt Institute Libraries mission is to provide outstanding service and access to a resource-rich environment that facilitates critical thinking and creative teaching and learning in the Pratt…

Usability Testing of Medieval Londoners Website

Medieval Londoners website is dedicated to medieval London and its inhabitants. Website content includes various resources to study the history of medieval London and Londoners such as chronicles,…

Anxiety & Young Instagram Users

When Facebook bought Instagram, it had only 30 million users. Now Instagram has 1billion monthly active users. The United States has 121m users on Instagram. Over 40 billion…

“Seeing Through Photographs” – Evaluation of MoMA’s online course

Analysis of MoMA’s online course “Seeing Through Photographs” to understand leaners’ satisfaction and its influence on the course completion rate. The report provides both findings and recommendations aiming to improve learners’ experience.

Portfolio Showcase

View the portfolios of our graduating students at the Portfolio Showcase, including work from Library & Information Science, Information Experience Design, and Data Analytics & Visualization programs.

Physical Computing Showcase

View the work from students in INFO 697 Physical Computing and Rapid Prototyping taught by Profs. Monica Maceli and Basem Aly.

Digital Journal for Underserved User Group in Mental Health

A digital journal app designed for black males in the low- income neighborhood as a solution to help with their mental wellbeing. This project aims to bring awareness to design for underserved user groups, and more than often, designing for an underserved groups solves a problem a broader user group experiences.

Human-Computer Interaction for Visually Impaired Users

Human-Computer Interaction (HCI) deals with methodologies for building design solutions. HCI focuses on developing a deep understanding of users and their needs. It is important to design products…

Designing for OCD

Designing for Obsessive Compulsive Disorder This presentation is intended to introduce people about OCD and experience their feeling. Many people misunderstanding OCD, they assume people with OCD either…

Confronting Documentation of the US War on Terror

“Confronting Documentation of the US War on Terror” takes document summary metadata of US government documents from the ACLU Torture FOIA Database and re-presents it in an online slideshow to confront the viewer with aspects of the original documents that might not be immediately visible without that ACLU metadata. It highlights both the value of archival labor (collection-building & metadata) and the importance of public access to government information to work toward accountability.

UX Dark Patterns and Ethical Design

One area that has recently been in debate in regard to regulation are UX ‘Dark Patterns.’ In thispaper I will review what dark patterns are, why they exist, attempts and proposals for
regulation such as the recent DETOUR Act, and what regulatory methods may be employed in
the process. I will consider leadership in tech and the workforce with a focus on exploring how
designers might also include ethical evaluations in their process since the line must finally be
drawn between commercialism and infringement on user rights.

A Descriptive Bibliography: Panorganon, Or A Universal Instrument

A descriptive bibliography of William Leybourn’s 1672 book Panorganon; Or A Universal Instrument. Evaluating the book’s physical makeup, creators, condition, and history.

A MAP for HEMI: Cataloging Performance Art Videos

This presentation is intended to guide the creation and implementation of metadata for an online digital video library of performances and interviews from the Hemispheric Institute of Performance…

Girls, Girls Studies, & Platform Feminism: Feminism in the Digital Age

Feminist studies have been largely adult-centric, leaving out girls and their perspectives. This paper aims to explore the inclusion of girls in current feminist discussions and highlight the perspective of girls and their relationship to feminism as built through social media platforms. An understanding of girls’ relationship with feminism as corralled and constructed in the digital space may be a key component to current feminist scholarship and in achieving gender equality.

Gender Reveal Party

Gender Reveal Party is a twine game that explores the intersections of autoethnography, digital humanities, and performance studies. The game allows you to play as… me, a trans person. It’s a simple project looking at medium sized ideas.

Improving the user experience for the Pratt Libraries’ website

Pratt Libraries has been collaborating with students in three courses at the SI to improve the user experience of their website. We will have presentations from each student project followed by a discussion/Q&A. We will talk about the different methods and lessons learned from each project. Nick Dease, Digital Learning Librarian, will also be part of the discussion.

Redesigning the Arts For All Website

A full re-design for the Arts For All website, including user research, card sorting, tree testing, competitive analysis, sketching, and prototyping.

Why Improve is for Children with Autism Spectrum Disorder (ASD)

Children with Autism Spectrum Disorders (ASD) struggle with reading emotional cues, communicating with verbal (eg. repetitive language that seem to be irrelevant to a conversation) and non-verbal languages (eg. making eye contact). This poster presents four ways in which improv classes can effectively help children with ASD learn these communication skills through exercises that involve understanding others’ emotions, engaging in the scene’s context and others’ responses, and encountering failures on stage.

You Are Your Child’s First Teacher

This poster demonstrates mastery of information design principles through its explanation of the four ways that parents can help educate their children during their first five years: singing, talking, reading, and playing.