Tag: User Experience Research

Human-Computer Interaction for Visually Impaired Users

Human-Computer Interaction (HCI) deals with methodologies for building design solutions. HCI focuses on developing a deep understanding of users and their needs. It is important to design products…

Improving the user experience for the Pratt Libraries’ website

Pratt Libraries has been collaborating with students in three courses at the SI to improve the user experience of their website. We will have presentations from each student project followed by a discussion/Q&A. We will talk about the different methods and lessons learned from each project. Nick Dease, Digital Learning Librarian, will also be part of the discussion.

“Alexa, Tell Me a Joke”: An Analysis of Humor-Based User Interactions with Intelligent Personal Assistants

This study examines humorous interactions with intelligent personal assistants (IPA/IPAs). The respective IPAs include Google Assistant, Amazon Alexa, Microsoft Cortana, and Apple Siri. Many discussions of a wide-ranging review helped to define the goal to classify user utterances, IPA responses, and user ratings of IPA responses.

Individual Differences in Aesthetic Judgement of Website Interfaces

The poster will present a proposal for a research study that examines the relationship between individual differences (Need for Affect) and aesthetic judgements of website interfaces.

Usability Testing of the Brooklyn Historical Society Website

In this project, five students developed a user testing plan to identify potential usability problems found on the Brooklyn Historical Society’s website (brooklynhistory.org). Ten participants who were familiar with BHS and/or interested in the history of Brooklyn were recruited and completed a series of tasks and questionnaires. After all testing was complete, the results were reviewed and recommendations for potential usability problem areas were provided.

Usability Evaluation for the African Dream Academy

The African Dream Academy (ADA) is a Liberian non-profit corporation whose mission is to provide free access to quality education and healthcare services to Liberian children. Three student researchers from Pratt’s Usability Theory & Practice couse conducted a user test of the ADA website to identify any usability problems and provide recommendations to maximize donations.

Homelessness in NYC: Designing for Code Blue

An in-depth research project on the experience of homelessness in NYC. Drawing on diaries, interviews, and co-designs, this project develops new ideas about how to address the dangers of Code Blue, when temperatures drop and homeless people are at their most vulnerable.

Digital Personal Assistants: A Research Study

The panel will present the findings of two projects related to the adoption of the digital personal assistants like Siri, Alexa and Cortana. The findings pertaining to the technology adoption in public spaces, existing issues and requirements for the ideal digital assistants will be shared.

NYC Public Restroom Research

A semester-long research project to understand the issues around public restrooms in NYC. The project includes exploratory ethnographic research, a co-design for new ideas, and research to try out the new concepts.

Sprout: A Utility Mobile Application to Help New Mothers Track Babies’ Activity and Growth

Sprout is a utility application to help new mothers track important parts of their babies activity.

Beacon Calendar: Design and Research

A digital prototype that helps you break up time into the right segments so you can keep track of a varying schedule and make sure you get where you need to go on time.

Generate New York 2017 Conference Panel Discussion

The seven participants of this panel, in addition to myself, attended this year’s Generate New York conference as a group. This trip was put together by UXPA@Pratt and was paid for by the GSEF Committee. We’ll be discussing some key takeaways and common themes from this year’s conference.

Grapevine: A Mobile Application for Women Who Are Actively Dating

“Proposal and design story for the creation of Grapevine – a mobile application for women who are actively dating. Based on extensive user research, the app to leverage’s the communication aspects within a woman’s core
group of friends about dating life. Further, the app includes a safety feature – group back-up – to ease a
woman’s fears of physical safety and let her concentrate on having fun.”