Design requires balancing of user values, business requirements, stakeholder needs, technical factors, and applied ethics. We offer five design activities with value-rooted provocative cards to assess user–business value trade-offs, identify unintended consequences, evaluate ethical pitfalls alongside business goals, and develop mitigation strategies that balance ethics, business needs, and user requirements.
Each activity is rooted in real-world design challenges and can be integrated into various stages of the design process. The poster showcases learning outcomes, usage tips for the card sets, and a live example of student work from a classroom session that viewers can engage with and add on to.
Interact with our Miro board—add your own ideas, reflections, or provocations here.