Author: Gatha Bhakta

Gamifying art exploration at the National Gallery of Art

The aim of the project was to create a fun and engaging game to get young adults (18-25 years old) to explore the National Gallery of Art’s collection…

Gamification in Human-Computer Interaction

In this paper, I delve into the world of gamification within the realm of human-computer interaction, with a particular emphasis on user experience. I am excited to share…