Person, place, thing: Ada Lovelace, Brooklyn Public Library, Personal Computer

Person: Ada Lovelace 

Ada Lovelace (1815-1852) was an English mathematician and writer known to have written the first algorithm ever, way before computers existed. She worked with Charles Babbage (1791-1871), the inventor of the Analytical Engine, a project for a mechanical general-purpose computer. In 1842 Babbage asked Ada Lovelace to translate a review made by an Italian mathematician of his Analytical Engine. The result was the translated review plus a set of notes explaining how the machine could work and what kind of computing it could make. One of the notes was a detailed method for computing the Bernoulli numbers, a calculus of math theory, using the Analytical Engine. This set of instructions to be done by a specific machine to produce something more than a calculation is known as the first algorithm and because of it, Ada Lovelace is also known as the first computer programmer.

Portrait of Ada Lovelace, possibly by Alfred Edward Chalon

At that time it was not common that women were trained in maths or science as she was. Ada was the daughter of the famous English poet Lord Byron and Annabella Milbanke, Lady Byron who was also trained in mathematics. Her mother made sure that she got a solid science and overall education through private tutors so that Ada would keep away from the insanity she accused Lord Byron of. Thanks to one of her tutors, at a very young age Ada Lovelace met  Charles Babbage and despite the age difference, they worked as peers. Babbage recognized Lovelace’s analytic skills and outstanding intellect calling her “The Enchantress of Numbers”. 

Ada Lovelace’s contribution was not only the algorithm itself but in the set of notes, she also wrote about her auspicious vision of what the Analytical Engine could achieve.


The operating mechanism can even be thrown into action independently of any object to operate upon (although of course no result could then be developed). Again, it might act upon other things besides number, were objects found whose mutual fundamental relations could be expressed by those of the abstract science of operations, and which should be also susceptible of adaptations to the action of the operating notation and mechanism of the engine. Supposing, for instance, that the fundamental relations of pitched sounds in the science of harmony and of musical composition were susceptible of such expressions and adaptations, the engine might compose elaborate and scientific pieces of music of any degree of complexity or extent. (1)

Ada Lovelace was definitely ahead of her time. The first actual computer came to life around a century later and it, in fact, accomplished what she envisioned. 

Place: Brooklyn Public Library

Brooklyn Public Library Central Library is one of the most iconic buildings in Brooklyn. The construction of the building started in 1912 commanded by architect Raymond F. Allmirall but it didn’t open to the public until 1941. The structure is built to resemble an open book, with its spine facing Grand Army Plaza. The great entrance is ornamented with fifteen sculptures of famous characters from American literature like The Raven from the poem by Edgar Allan Poe, Tom Sawyer from the novels of Mark Twain and Moby Dick from the novel by Herman Melville. The entrance also has two massive columns decorated with reliefs representing the evolution of arts and sciences. 

Brooklyn Public Library, Central Library, photo by Gregg Richards


My favorite collection within the library is the Brooklyn Collection, a collection of documents of Brooklyn from pre-colonial times to the present that includes books, photographs, newspapers, maps, atlases, directories, prints, illustrations, and posters among other media. In this collection, I could see the designs and photos of the construction of the subway station I use every day.

The Central Library consists of 352,000 sq feet organized in ten different departments and collections offering numerous programs and services. One of the services that I use the most is the Shelby White and Leon Levy Information Commons that offers a wide range of programming related to digital media and technology. There is an amateur recording studio equipped with and editing workstation that I used for recording an episode of a podcast. 

Reflecting about BPL’s services and collections takes me back to the text about Information Ecologies by Nardi and O’Day (1999) where they go beyond considering a library as a place for accessing information, focusing on the relationships within the ecology of the library, including the relationship between people, people, and their environment, and people and technology. 

Thing: Personal Computer

The access to information we have today wouldn’t be possible without two things: the internet and personal computers. Before turning into a mass consumer electronic device, computers were used by experts in scientific settings. The earliest example of a personal computer, meaning a computer made for a single user, dates from 1956. The LGP-30 developed by physicist Stan Frankel was meant to be used for science and engineering as well as simple data processing, the price of the LGP-30 was $55,000, a good price for that type of machine at that time.

In 1962 MIT Lincoln Laboratory engineer Wesley Clark designed the LINC, which was meant to function in a laboratory setting. Some end-users from the National Institutes of Health (NIH) participated in a workshop at MIT where they built their own LINCs and brought back to their own institutions. 

In 1965’s New York World’s Fair appeared Olivetti Programma 101, which was the first to be described as a desktop computer. 40,000 units were sold including 10 sold to NASA for use on the Apollo space project. The cost of the Olivetti Programma 101 was $3,200. Let’s jump to the year 1971 when the Kenbak-1 was released. This is considered the earliest personal computer by the Computer History Museum. It was designed by John Blankenbaker and the price was $750. 

The world would have to wait until 1973 to see a personal computer that looks somewhat like the computers we know today. The Xerox Alto had a graphical user interface (GUI) with windows, icons, and mouse. It also allowed users to print documents and share files. As per the software it had a word processor, a paint program, a graphics editor and email. From that moment fort the development of personal computers occurred rapidly and all the designs that came after the Xerox Alto were in one way or another inspired by it.

Xerox Alto, 1973, photo by Martin Pittenauer

End notes

(1) Menabrea, Luigi Federico; Lovelace, Ada (1843). “Sketch of the Analytical Engine invented by Charles Babbage, with notes by the translator. Translated by Ada Lovelace”. http://www.fourmilab.ch/babbage/sketch.html

Resources

Brooklyn Public Library Website www.bklynlibrary.org

Computer History Museum Website https://computerhistory.org

Essinger, J. (2014). Ada’s algorithm : how Lord Byron’s daughter Ada Lovelace launched the digital age. Melville House.

Meriwether, D. H. (2018). Ada Lovelace. Salem Press Biographical Encyclopedia. Retrieved from http://eds.a.ebscohost.com.ezproxy.pratt.edu:2048/eds/detail/detail?vid=3&sid=e89df074-5928-4a07-ac04-f9a65ce05cb7%40sessionmgr4006&bdata=JnNpdGU9ZWRzLWxpdmUmc2NvcGU9c2l0ZQ%3d%3d#AN=88806839&db=ers

Nardi, B. & Day, V. L. (1999). Information Ecologies: Using Technology with Heart.First Monday, 4(5), May 3, 1999. https://firstmonday.org/ojs/index.php/fm/article/view/672/582

Person, Place, Thing- Dr. Rabina

Person: Iddris Sandu

Iddris Sandu is a 22-year-old architectural technologist entrepreneur paving his own way in the field of technology. Raised in South Central Los Angeles, technology always sparked his interest as a child. At the age of 8 years old, while visiting his home country of Accra, Ghana with his family, his father abandoned him in the village and returned to the States with his passport. Abandoned for almost 9 months, he was finally able to get in contact with a non-governmental organization that was able to assist him in returning back home. 

Upon his arrival back to the States the first iPhone had just been released. So inspired by the iPhone and the possibilities of what it could do, he began teaching himself every program language. For the next 2 years he spent most of his time at the Torrance Public Library, teaching himself how to code in C#, JavaScript, and Python. While checking out books in 2011, a Google designer noticed him and offered him an internship with the company. At 13 years old he was contributing to the development of Google’s social network. 

Sandu created an app for his high school that provided students with navigation directions to their classrooms at only 15 years old. The application received a great amount of notice, including President Barack Obama. Sandu was invited to the White House to meet Obama and was presented with a commendation certificate. He then wrote an algorithm that he would eventually sell to Instagram and began consulting for Snapchat by the time he was 18. At 19, he worked for his last major company, Uber, where he developed a collision detection interface for the autonomous vehicle program. After his work for Uber, he stopped working for major companies to focus on work that would impact kids that looked like him and create accessibility that would increase diversity in the field of technology. His mission since then has been to bridge the gap between the informed and uninformed. 

Sandu has also been focusing on merging hip hop culture and technology. His most notable work has been in the collaboration of the Marathon Clothing store with late rapper, Nispsey Hussle, which is also the world’s first smart store. He created the iOS app that enables visitors to unreleased music and video content by scanning the pictures on items of clothing, unlocking augmented reality experiences. The store received much acclaim from other big names in hip hop such as Kanye West, Jay-Z, and Jaden Smith and is currently collaborating on projects with them.

Place: Museum of the Moving Image

The Museum of the Moving Image is an institution which expands the appreciation and understanding of art, history, technique, and technology of film, television, and digital media. The museum collects and preserves moving-image relation artifacts while presenting exhibitions along with education and interpretive programs. The exhibits encompass notable audio and visual elements that are designed to assist the public in grasping the history of the industry and comprehension on its evolvement. 

Located in the Astoria neighborhood of Queens, New York, the institution was originally opened in 1988 as the American Museum of the Moving Image. It underwent an expansion in March of 2008 and reopened in January 2011. The museum is so remarkable due it being the country’s only museum that is devoted in the preservation and exhibition of the “moving image” in all its forms. The Museum screens more than 400 films each year, ranging from a diverse mix of classic and contemporary films. Many public panel discussions also take place at the museum such as the Pinewood Dialogues, which is a continuous series of conversations with the creative professionals in film, television, and digital media. Also maintaining the nation’s largest and extremely comprehensive collection of artifacts in relation to the moving image, the museum holds a great amount of pivotal history amounting to over 130,000 artifacts from every stage of producing, promoting and exhibiting motion pictures, television, and digital media.

The institution holds many noteworthy exhibitions each year that receive great acclaim. The Breaking Bad exhibit creates access to the props, costumes, schemes, more behind-the-scenes material that contribute to the transformation of Walter White. The Magnificent Obsessions exhibition showcases the little pieces that contribute to the bigger picture, such as set design and actor’s research. For example, the exhibit displays the notes of the production designer from Catch Me If You Can. The museum also has a theater which is one of its main attraction. Seating 267 people, it features classic films, filmmaker interviews, and live events.

Thing: Levi’s Smart Jacket

A collaboration between Google and Levi is resulting in a line of tech-infused denim jackets. The Levi’s Trucker Jacket was originally released in 2017 but now features Google’s Jacquard technology, making some notable upgrades. The tech features are installed on a now smaller Bluetooth-enabled tag that acts as a touchpad. Clipped into the jacket’s let cuff, one can control their applications by swiping on it. One is capable of setting which apps you want to function with different gestures: a swipe up, swipe down, double tap, and cover. Jacquard has also been upgraded to be compatible with more apps. Utilizing the gestures, one is able to take a selfie from their cellular device, overlook their calendar and traffic conditions, and activate Google Assistant. There is also an “Always Together” feature which alerts you if become separated from your phone while wearing the jacket. The jacket has all these tech features while being fully washable.

Unlike the original jacket, cost is significantly lower due to the Jacquard Bluetooth. The original jackets had touch-sensitive Jacquard threads weaved into the sleeve itself which made them costlier. The new and improved jackets are created normally and are then inserted with a small Jacquard fabric weave inside the cuff of the sleeve.  Initially costing $350, the cost dropped to $198 for the standard jacket, and $248 for the Sherpa Jacket, which included insulation for weather. The only difference physically between the originals and the new jackets are the left cuff being a tad stiffer due to there still being some electronics in there despite Jacquard being able to work with touch sensitive threads. 

Sources:

About. (n.d.). Retrieved from http://movingimage.us/about/.

Bell, K. (2019, September 30). Google and Levi’s introduce a new smart jacket that can answer calls and snap selfies. Retrieved from https://mashable.com/article/google-levis-jacquard-trucker-jacket/.

Bohn, D. (2019, September 30). Google’s Project Jacquard is available on new Levi’s jackets. Retrieved from https://www.theverge.com/2019/9/30/20888909/google-levi-project-jacquard-available-trucker-sherpa-jackets-price-design.

Iddris Sandu is Going to Change the World. (2019, September 24). Retrieved from https://www.surfacemag.com/articles/iddris-sandu-is-going-to-change-the-world/.

LaScala, M. (2014, August 11). Why the Museum of the Moving Image is the Coolest Museum Ever. Retrieved from https://www.cntraveler.com/galleries/2013-09-12/photos-museum-of-the-moving-image-exhibits-queens-new-york.

Museum of the Moving Image. (2019, October 15). Retrieved from https://en.wikipedia.org/wiki/Museum_of_the_Moving_Image.

Oteng, S., Oteng, S., & Oteng, S. (2018, December 23). Meet Iddris Sandu, who was once abandoned by parents’ in Ghana but now the brain behind Uber. Retrieved from https://ghnkomo.com/meet-iddris-sandu-who-was-once-abandoned-by-parents-in-ghana-but-now-the-brain-behind-uber/.

Ramalho, C. (2019, October 21). Iddris Sandu worked for Uber, Google and Kanye. Now he wants to fix tech’s diversity problem. Retrieved from https://www.wired.co.uk/article/iddris-sandu-tech-diversity.