Digital Humanities
@ Pratt

Inquiries into culture, meaning, and human value meet emerging technologies and cutting-edge skills at Pratt Institute's School of Information

Author: Sylvia Osner

The Increasing Gamification of Assassin’s Creed: Discovery Tour

Since its debut in 2007, the Assassin’s Creed video game franchise has been creating digital representations of historical cities. Ubisoft, the developer, has hired historians to ensure an accurate portrayal. Despite its academic potential, the violent themes in the game have prevented it from being a teaching tool.  In 2017, Assassin’s Creed launched the Discovery Tour. This is a mode…