A visit to Capital One’s Design Team

 

Entrance (Capital One)

My teacher, Sandra Davilla, connected me to Chris Castaneda who is the Principal UX Product Designer at Capital One. Capital One Financial Corporation is an American bank holding company which specializes in credit cards, auto loans, banking and saving products. It is headquartered at McLean, Virginia. Chris invited me to spend a few hours at their New York office on 19th street. I spent around five hours there on the 28th of November. The New York office space is dedicated to business, design and technical teams in commercial banking.

Design Team Workspace (Capital One)

I met Chris in the lobby and he offered me to join an ongoing design meeting. This meeting was about the upcoming sprint for Capital One’s mobile application. It was conducted by the design lead, Laura. The objective was to discuss completed user stories and to analyse new authentication, logging, and user onboarding features. There were eight team members in total from design, and mobile development teams. All the designs for the sprint were displayed on a screen in the meeting room. They thoroughly discussed a feature about authenticating a transaction on the mobile. Eventually, they decided to move the feature to the upcoming sprints. New stories were created for payment challenges and API issues. It was good to see people from diverse backgrounds, reaching a consensus after an intense discussion. The meeting room was arranged nicely. One wall of the room was dedicated to six goals of the current sprint and how the team was achieving those goals. I found it intriguing that there was a health indicator for the team, code, design and the user. I was glad to see the team’s health ‘good’ at that time. There was a calendar that had sticky notes for all upcoming meetings and, more importantly, there were donuts and candies to lift up everyone’s spirit. I was especially inspired by the productive discussion the whole team had and the way they were working together to improve the user experience. The meeting lasted for an hour.

Chris’s Work Station (Capital One)

After that, I followed Chris to his workstation. We had a fun discussion about research methodologies and the design process Capital One is following to improve their products. Chris is on the design team that works for commercial banking. He explained that in commercial banking, clients are large company owners and the design team does not have direct access to them. To overcome this issue, Capital One has internal research partners. They help the company in recruiting proxy clients. Proxy clients are people who have a similar profile to the actual clients of Capital One. The similarity can be based on the kind of business the proxy client owns. Once a proxy client is recruited, the design team can invite them for an interview. On the choice between quantitative and qualitative research, Chris replied that the company prefers to use qualitative research methods due to the nature of their clients. He explained that in commercial banking, the client base is narrow. Recruiting ten proxy clients or inviting important clients to the office can be more effective than quantitative research methods like a survey. According to Chris, the most significant challenge as a designer in commercial banking is to understand the intricacies of financial complications. I brought up the theoretical approaches mentioned in Yvonne Rogers’s paper “New Theoretical Approaches to Human-Computer Interactions.” I asked Chris if he knew any of these approaches and what his opinion was regarding the approaches designers and researchers are following these days. Chris replied that he understands these theories but he thinks the world of user experience and human-computer interaction is advancing rapidly. He further added that businesses are realising the importance of user satisfaction and are ready to invest in it, which gives designers a great opportunity to research and expand their horizons. While we were having this conversation, he got a reminder of a meeting. Before heading towards the meeting, he introduced me to Samantha Li, Design Manager at Capital One.

Cafe (Capital One)

Samantha offered me a tour of the office space. We started with the design team’s space. She showed me the office of John, head of the design department. She told me that he is hard to find in his office because he prefers sitting among the designers so that everyone has direct access to him.  The best thing about his office was a board where the goals for the design team were posted. During this tour, I got the chance to meet a lot of people but one notable conversation I had was with Alisha. She is a lead designer at the incubator, Captial One Labs. She is part of a team of six including four developers and one researcher. The team focuses on innovative ideas which are not a part of their products. She did not describe the type of experiments they do but she was very excited about her work. She said that she likes her job because it lets her go beyond limits. In my opinion, the incubator was a great idea. I think companies can have such incubators to help employees explore and work on their innovative ideas. Another notable thing was Coders Program. It was a summer program where kids from different areas in NYC come to Capital One and learn to code from their tech team.

Kitchen Area (Capital One)

After the tour, we chatted in the lounge area. Samantha has been working in the industry as a designer for ten years now. I told her about the discussion we had in the class about inclusive designs and gave her an overview of the paper “Design Justice: towards an
intersectional feminist framework for design theory and practice” by Costanza-chock Sashaa. She said that she understands the concept of design justice and has been an advocate for it. She said she deeply cares about inclusive design and that she was very proud of herself because, during a design release, she made sure that mockups and images for the products were inclusive. She explained that some of the mockups had hands, she transformed those male Caucasian hands into brown hands with nail polish. She acknowledges the fact that mockups or design sprints will only be shared among the team but she believes that by adding these tiny details we can at least try to include everyone in the process. In her opinion, there is still a long way to go in terms of dealing with biases in design.

Judy Wajcman said in her paper, “Feminist theories of technology,” that drawing women into [technology] is crucial about how the world we live in is shaped and for whom. According to her, we live in a technological culture, a society that is constituted by science and technology, and so, the politics of technology is integral to the renegotiation of gender power relations.

Samantha has been working in the tech industry for ten years now and I got interested in her experience as a woman in the male-dominated industry. I asked her about how we can draw more women into tech, and what her experience has been. She was excited about the topic, and gave me an elaborate answer. Seeing women at higher executive levels in Capital One makes her very happy and she is enjoying working as a design manager. She told me that Capital One has a good male to female ratio but it is still not where it should be. According to her, initiatives like introducing high school girls to coding can bring a positive change. She further appreciated the collaboration at the company, where different teams meet once a month to share their problems. She invited me to design meetups that she arranges every other month for designers.

The office was amazing and the tour was a great learning experience for me. It was decorated for Christmas and was looking really beautiful. There was a positive vibe in the entire office. Everyone I met, seemed very happy with their job. 

 

Useful Links:

Capital One Labs -> https://www.capitalonelabs.com/
User stories ->https://searchsoftwarequality.techtarget.com/definition/user-story
Agile sotware development process ->https://agilemanifesto.org/
Sprints -> https://searchsoftwarequality.techtarget.com/definition/Scrum-sprint

 

Cited Work

“Feminist theories of technology”, Judy Wajcman
“Design Justice: towards an intersectional feminist framework for design theory and practice” by Costanza-chock Sashaa.
“New Theoretical Approaches to Human-Computer Interactions.” Yvonne Rogers

 

 

 

Understanding media and technology | NYCML’18

NYCML Banner

What is NYC Media Lab’18

Every year, NYC Media Lab hosts a summit where investors, professionals and students come together to present projects and ideas. This year’s NYC Media Lab Annual Summit was held at The New School on September 20th. There were thought-provoking debates, hands-on workshops and 100 demos. Attendees appeared thrilled to explore the future of digital media innovation.

Keynote speakers

Keynote speakers were Thomas Reardon, CEO and CO-Founder of CTRL-Labs, and Maya Wiley, Senior Vice President for Social Justice and Co-director, Digital Equity Lab The New School.

Thomas Reardon in conversation with Satish Rao at NYCML’18

Reardon’s talk was the highlight of the event. It was very engaging and insightful. Reardon has received his PhD in Neuroscience from Columbia University. The core idea of his discussion was very similar to what Don Norman said in his book “The Invisible Computer”. Norman discusses what computers are good at and what humans are good at. He then suggests that technology is designed and people are being asked to conform to the needs of the computer. Although it is useful to take advantage of the strengths of the computer, this only works if the machine adapts itself to human requirements. Reardon presented a technological solution to issue Norman discussed in his book. He discussed the huge gap between human input and human output. How neural interfaces can solve the output delay problems. He explained that muscles are causing delays in the output, and if we manage to read the mind, we can eliminate muscles from the process. He argued that capturing intention, not just motion and making it work, is the future. He also mentioned that this technology will help people with motor neuron diseases. After hearing his ideas, I am very excited to learn more about neural control and robotics.

Maya Wiley in conversation with Kai Falkenberg at NYCML’18

Wiley is a nationally renowned expert on racial justice and equality. She discussed that technology is driving policies and urged entrepreneurs to model their business to help low-income households. She highlighted the difficulties that low income, coloured neighbourhoods face. Her talk was insightful and made me think about the effects of technology on underprivileged populations.  As suggested by Jentery Sayers that blending together collaboration, experimental media, and social justice research can bring a new trajectory for American and cultural studies.

Project Showcase

Project Showcase NYCML’18

Seven innovative startups presented their ideas and prototypes. Some notable projects that inspired me were:

Ovee

Jane Mitchell and Courtney Snavely presented Ovee

Ovee is a project by Jane Mitchell and Courtney Snavely. It is a platform that creates a community that supports women as they navigate reproductive health issues. Ovee is my favourite project because I can relate to the problems it is addressing.

Let’s Make History

Ilana Bonder and Hadar Ben-Tzur presenting Let’s Make History

Lead team members of the project are Ilana Bonder and Hadar Ben-Tzur. In the mobile application of Let’s Make History, a user can travel back in time to Washington Square Park through augmented reality. Users can also join Wallace and June- two young activists on a 1968 spring day, in a cinematic experience.

The Secret Club
A system developed by Rongxin Zhang, Kirollos Morkos and Yijia Wang, The Secret Club monitors sensitive news websites and stores backups of articles in a censorship-resistant network. The project can have significant value in authoritarian regimes where the public wants free access to information. This project is a very good example of Libration technology. Larry Diamond explains libration technology as a medium which enables citizens to report news, expose wrongdoing, express opinions, mobilize protest, monitor elections, scrutinize government, deepen participation, and expand the horizons of freedom.
The great synthetic media debate

NYCML hosted an interesting discussion on the future of synthetic media. For some, computer-generated images, videos, text and voices can be a source of entertainment and yet, the potential for danger is extraordinary. This debate was set to address the proposition, “synthetic media will do more good than harm,”. Ken Perlin, a professor in the Department of Computer Science at New York University and Eli Pariser, an Omidyar Fellow at New America Foundation were for the proposition, arguing that synthetic media will do more good than harm. Ambassador Karen Kornbluh, Senior Fellow for Digital Policy at the Council on Foreign Relations and serves as a Governor on the U.S. Broadcasting Board of Governors and Matt Hartman, a partner at betaworks ventures were against the proposition, arguing that synthetic media will do more harm than good.

Both teams started with the definition of synthetic media. Eli Pariser explained that how simple images and videos can deceit humans by showing the audience some examples. He made a point that every source of technology can be used to harm people. His team member, Ken Pariser added to his argument, explained how synthetic media changes with time and it has been there for some time. According to him, at some point radio was a medium of manipulation. The highlight of Ken Pariser’s argument was that we need to trust the goodwill of humans. He explained entertainment usage of synthetic media.

Karen Kornbluh shared her personal experience as a policymaker and explained that how technology has been challenging democracy. Policies have been made to counter those challenges and to ensure a people’s right to information. Part of her argument was that people are evil and they are going to use synthetic media for their benefits. Her argument was very similar to one in the paper Digital Life in 2025″ Abuses and abusers will ‘evolve and scale.’ Human nature isn’t changing; there’s laziness, bullying, stalking, stupidity, pornography, dirty tricks, crime, and those who practice them have new capacity to make life miserable for others.” She further added that we need to understand the harm so that we can make policies accordingly.  Matt Hartman claimed that most of the examples of synthetic media are harmful. He acknowledged the entertainment aspects of synthetic media. Referring to the current situation in USA’s Politics he added that we are witnessing the threat posed to our democracy by synthetic media.

This debate was moderated by Manoush Zomorodi, co-founder of Stable Genius Productions. Both teams presented solid arguments. In the end, I agreed with Karen Kornbluh and Matt Hartman that synthetic media has the potential to do more harm and it is important that we create policies accordingly.

Demo Expo

Some interesting projects from Demo Expo

At the expo, students displayed emerging media and technology prototypes. It was an amazing experience for me. The astounding ideas presented by the students were motivational for me. It will be interesting to see how augmented and virtual reality are going to impact the world.

That’s me

Summit’s like NYCML’18 can bring people from the tech industry and academia together, to work towards a better future for humanity in this advanced technological world.

Cited Work

Anderson and University’s – NUMBERS, FACTS AND TRENDS SHAPING THE WORLD.Pdf. https://lms.pratt.edu/pluginfile.php/831785/mod_resource/content/0/PIP_Report_Future_of_the_Internet_Predictions_031114.pdf. Accessed 10 Dec. 2018.

Anderson, Janna, and Elon University’s. NUMBERS, FACTS AND TRENDS SHAPING THE WORLD. p. 61.

Larry Diamond. “Liberation Technology.” Journal of Democracy, vol. 21, no. 3, 2010, pp. 69–83. Crossref, doi:10.1353/jod.0.0190.

Larry Diamond – 2010 – Liberation Technology.Pdf. https://lms.pratt.edu/pluginfile.php/831842/mod_resource/content/1/21.3.diamond.pdf. Accessed 10 Dec. 2018.

Press, The MIT. “The Invisible Computer.” The MIT Press, https://mitpress.mit.edu/books/invisible-computer. Accessed 10 Dec. 2018.

Sayers, Jentery. Technology | Keywords for American Cultural Studies. https://keywords.nyupress.org/american-cultural-studies/essay/technology/. Accessed 10 Dec. 2018.

 

Helpful Links

https://nycmedialab.org/
https://nycmedialab.org/prototyping-projects/
https://www.youtube.com/channel/UCEV0ObzNb_nFzrGS841niIA