Public Posts, Personal Privacy, & Preserving Past and Present: How the Right to be Forgotten Could Comprise Our Digital Heritage

May 10, 2019 / 0 comments

This paper examines the right to be forgotten (RTBF) in the context of archival practice, specifically the ways in which it may impact digital archives that collect social media content. Author information Elizabeth Kobert | The post Public Posts, Personal Privacy, & Preserving Past and Present: How the Right to be Forgotten Could Comprise Our…

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Human-Computer Interaction for Visually Impaired Users

May 9, 2019 / 0 comments

Human-Computer Interaction (HCI) deals with methodologies for building design solutions. HCI focuses on developing a deep understanding of users and their needs. It is important to design products for everyone that includes people with disabilities. The purpose of this paper is to examine major methodologies available to make design accessible for visually impaired users. The…

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Designing for OCD

May 9, 2019 / 0 comments

Designing for Obsessive Compulsive Disorder This presentation is intended to introduce people about OCD and experience their feeling. Many people misunderstanding OCD, they assume people with OCD either overreact about their thought or consider them are as same as the perfectionist, which is not accurate. My goal is to give people a better understanding of…

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League of Legends Data Visualization

May 9, 2019 / 0 comments

https://public.tableau.com/profile/yang3651#!/vizhome/LeagueofLegendsDataviz/LeagueofLegendsDataVisualization The post League of Legends Data Visualization appeared first on Information Visualization.

The colorful Lego

May 9, 2019 / 0 comments

Introduction Most of us are familiar with Lego. We might recognize the brand from movies, games, competitions, and even amusement parks from all across the world. [1] The Lego Group has come a long way from its humble origins in a carpenter’s workshop in Denmark. [2] Today, as one of the most popular and best-selling……

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NYC bicyclists life visualization

May 9, 2019 / 0 comments

INTRODUCTION This project is the extension from my previous lab report “Explore Green in NY” which is an interactive bike map for helping bicyclists to explore nature in New York. When I was creating that map, I was very curious about bicycle riders’ experience. I really curious about how the past biker environment was and what……

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networking diversity in children’s literature

May 9, 2019 / 0 comments

Introduction In recent years, the literary world has acknowledged and sought to improve the underrepresentation of diverse characters in children’s literature. To illustrate this, the Cooperative Children’s Book Center (CCBC) at UW Madison began collecting data on the number of books by and/or about people of color in 1994. The CCBC receives almost all children’s……

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Travel Anxiety Design

May 9, 2019 / 0 comments

Author information Student Work | The post Travel Anxiety Design appeared first on #infoshow.

A Descriptive Bibliography: Panorganon, Or A Universal Instrument

May 9, 2019 / 0 comments

A descriptive bibliography of William Leybourn’s 1672 book Panorganon; Or A Universal Instrument. Evaluating the book’s physical makeup, creators, condition, and history. Author information Student Work | The post A Descriptive Bibliography: Panorganon, Or A Universal Instrument appeared first on #infoshow.

Girls, Girls’ Studies, and Platform Feminism: Young Feminism in the Digital Age

May 9, 2019 / 0 comments

The feminist climate today has been characterized by its dependence on the internet andtechnology, and the belief that gender equality may be achieved if policies and practices are intersectional. Contemporary discussions and theories often focus on the role of technology in feminism and the activism present on social media. However, feminist studies have been largely…

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Designing for OCD

May 9, 2019 / 0 comments

Author information Student Work | The post Designing for OCD appeared first on #infoshow.

UX Dark Patterns and Ethical Design

May 8, 2019 / 0 comments

One area that has recently been in debate in regard to regulation are UX ‘Dark Patterns.’ In thispaper I will review what dark patterns are, why they exist, attempts and proposals for regulation such as the recent DETOUR Act, and what regulatory methods may be employed in the process. I will consider leadership in tech…

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Comics for Classrooms: A Teaching Resource for Graphic Novels

May 7, 2019 / 0 comments

Our presentation explores how comics, graphic novels, and manga are great resources for teaching to a wide variety of learning styles and the ways they provide access to more diverse voices and experiences. Our Libguide “Comics for Classrooms” offers teaching resources, lesson plans, and diverse recommendations to facilitate bringing comics into the classroom. Author information…

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Collection Management Systems and their Discontents: Cataloging Standards Implementation in Art Museum Collections

May 7, 2019 / 0 comments

Author information Eve Perry Eve currently works for Whirl-i-Gig, the creator of the open source software Collective Access. At Whirl-i-gig, Eve performs data modeling and develops digital management solutions for clients including museums and artist endowed foundations. Before joining Whirl-i-gig in 2019, Eve worked as the Collection Information and Digital Asset Manager at the Joan…

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A MAP for HEMI: Cataloging Performance Art Videos

May 6, 2019 / 0 comments

This presentation is intended to guide the creation and implementation of metadata for an online digital video library of performances and interviews from the Hemispheric Institute of Performance and Politics (HEMI), in conjunction with New York University (NYU) Libraries. The goals of our Metadata Application Profile (MAP) revolve around the ability of users to access…

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Working at a Digitally-Oriented Museum

May 2, 2019 / 0 comments

Emily Banks works at New York’s interactive, espionage museum, SPYSCAPE. It is an institution that is completely rooted in the technology world. The technology that makes up SPYSCAPE is ingrained in the galleries and makes it very different than a typical museum. I chose Banks to interview due to the fact that she works a…

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Librarians of Tomorrow: SI Students Connecting with Teen Interns at the Brooklyn Public Library.

April 30, 2019 / 0 comments

This presentation will describe the two workshops (on data literacy and zines) that were facilitated as part of Brooklyn Public Library’s Librarians of Tomorrow teen internship program. Content will include information on the program, the workshop planning and implementation process, and evaluation material we received from project participants. Author information Carolyn Dellinger | The post…

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Interview with Douglas Hegley

April 29, 2019 / 0 comments

Chief Digital Officer at the Minneapolis Institute of Art (Mia) By Gloriana Amador Agüero Douglas Hegley. Source: HMG Strategy Back in1915, in the Twin Cities of Minnesota, the Minneapolis Institute of Art (Mia) opened its doors to inspire the community through art and creativity. With more than 89,000 objects, visitors have enjoyed art from diverse cultures displayed in…

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Importance of Highlighting Digital Engagement for the Audience in Digital Strategies

April 27, 2019 / 0 comments

Caroline Baer Introduction Cooper Hewitt With digital strategies becoming more and more prominent as part of museum planning, it is important to consider all that can be involved with them. The behind-the-scenes work in the museum is vital to its running. The data collection, digitization, increase of social media, and updated and easy-to-run websites are…

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Digital Strategy as an Artist:

April 27, 2019 / 0 comments

Digital Strategy as an Artist Stitched Painting Cica Andre is a Brazilian artist, art educator and art tour guide. She used to work at a private art institute in Brazil (Instituto Bahia dos Vermelhos), but now runs her own company. She has artworks in permanent collections in museums around the world (in Shanghai, Hong-Kong, London, Helsinki,…

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