Human-Computer Interaction (HCI) deals with methodologies for building design solutions. HCI focuses on developing a deep understanding of users and their needs. It is important to design products…
The poster will present a proposal for a research study that examines the relationship between individual differences (Need for Affect) and aesthetic judgements of website interfaces.
In this project, five students developed a user testing plan to identify potential usability problems found on the Brooklyn Historical Society’s website (brooklynhistory.org). Ten participants who were familiar with BHS and/or interested in the history of Brooklyn were recruited and completed a series of tasks and questionnaires. After all testing was complete, the results were reviewed and recommendations for potential usability problem areas were provided.
The African Dream Academy (ADA) is a Liberian non-profit corporation whose mission is to provide free access to quality education and healthcare services to Liberian children. Three student researchers from Pratt’s Usability Theory & Practice couse conducted a user test of the ADA website to identify any usability problems and provide recommendations to maximize donations.
An in-depth research project on the experience of homelessness in NYC. Drawing on diaries, interviews, and co-designs, this project develops new ideas about how to address the dangers of Code Blue, when temperatures drop and homeless people are at their most vulnerable.
The panel will present the findings of two projects related to the adoption of the digital personal assistants like Siri, Alexa and Cortana. The findings pertaining to the technology adoption in public spaces, existing issues and requirements for the ideal digital assistants will be shared.
A semester-long research project to understand the issues around public restrooms in NYC. The project includes exploratory ethnographic research, a co-design for new ideas, and research to try out the new concepts.
Sprout is a utility application to help new mothers track important parts of their babies activity.
A digital prototype that helps you break up time into the right segments so you can keep track of a varying schedule and make sure you get where you need to go on time.
The seven participants of this panel, in addition to myself, attended this year’s Generate New York conference as a group. This trip was put together by UXPA@Pratt and was paid for by the GSEF Committee. We’ll be discussing some key takeaways and common themes from this year’s conference.
“Proposal and design story for the creation of Grapevine – a mobile application for women who are actively dating. Based on extensive user research, the app to leverage’s the communication aspects within a woman’s core
group of friends about dating life. Further, the app includes a safety feature – group back-up – to ease a
woman’s fears of physical safety and let her concentrate on having fun.”